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Profiles for simplicity and guarantees 08:30 - 10:15
Conference Group P...
C++26: A Curated Tour of What's New 11:00 - 12:00
Familiar C++ Patterns That Fail at Scale and the Design Shifts T... 14:00 - 15:00
The Latency Slippage: Understanding the Hidden Costs of Caching... 15:15 - 16:15
Back to Basics: const, constexpr, consteval 16:45 - 17:45
Committee Fireside Chat 20:30 - 22:00
Are You Smarter Than A Branch Predictor? 11:00 - 12:00
Towards a complete contract-assertion facility for C++ 14:00 - 15:00
std::simd Without Compromise: SIMD in C++26 and Beyond, as Fast... 15:15 - 16:15
Why Great C++ Libraries Fail (And How to Fix That) 16:45 - 17:45
Registration 08:00 - 08:30
Same Bits Without Losing MIPS: Reproducible Numerics at Full Har... 11:00 - 12:00
Pointers to Power: Navigating Organizational Influence 14:00 - 15:00
Capability Routing Grid: From Decoupled Plugins to the Hardware... 15:15 - 16:15
AEMBER: Modern Embedded C++ Without the Chaos 16:45 - 17:45
HRT Happy Hour 19:00 - 22:00
From 20 Nanoseconds to One: Optimizing Bishop, Rook, and Queen M... 11:00 - 12:00
[Open Content] C++26 Reflection on Windows with Visual Studio Co... 12:30 - 13:30
Component based or monolithic development for large C and C++ pr... 14:00 - 15:00
Back to Basics: Code Analysis 15:15 - 16:15
C++ in the Age of AI: How Visual Studio Is Evolving 16:45 - 17:45
From Firmware to Screen: Real-Time Control, Simulation, and Visu... 11:00 - 12:00
Beyond the Scheduler: Designing Predictable Embedded Systems in... 14:00 - 15:00
The journey to "/W4 /WX": How hard could it be? 15:15 - 16:15
Works on My Machine, Works in CI: Treating Your Build Toolchain... 16:45 - 17:45
Back to Basics: Move Semantics 11:00 - 12:00
Back to Basics: Templates 14:00 - 15:00
Catching Leaks: How to stop a C++ program at the exact instructi... 15:15 - 16:15
Zero Cost Scripting Languages for Game Engines With C++26 Static... 16:45 - 17:45
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